Everything you ever wanted to know
but were too afraid to ask…
Please see below for information on Paper Mario: Thousand Year Door side quests ^_^. This particular game is a favorite among video game buffs and loaded with fun dialogue, game play and of course lots of interesting side quests. I didn't actually complete many side quests in my LP because I am trying to keep my series LPs shorter then a millennium long. However, I wanted to make the information available!
*Disclaimer:
**The source material below was compiled by Daniel Chaviers (handle: KeyBlade999) and posted to Gamefaqs. You can find his complete game FAQ page here. **All image sources on this page come from Super Mario Wiki portal Paper Mario: Thousand Year Door. You can find the original images here.
but were too afraid to ask…
Please see below for information on Paper Mario: Thousand Year Door side quests ^_^. This particular game is a favorite among video game buffs and loaded with fun dialogue, game play and of course lots of interesting side quests. I didn't actually complete many side quests in my LP because I am trying to keep my series LPs shorter then a millennium long. However, I wanted to make the information available!
*Disclaimer:
**The source material below was compiled by Daniel Chaviers (handle: KeyBlade999) and posted to Gamefaqs. You can find his complete game FAQ page here. **All image sources on this page come from Super Mario Wiki portal Paper Mario: Thousand Year Door. You can find the original images here.
Contents:
Partner Information
Troubles
Available During the Prologue and Chapter 1
Available After Chapter 1
TROUBLE #09
Plenn T. Trouble: Order me an item!
Reward: Ultra Shroom
Head to the item shop in Rogueport. Talk to the shopkeeper. He'll tell you that you need to get him five Courage Shells. You can get them in any way. Remember: You CAN get them from the shop in Petalburg if need to for 5 Coins each. Give all five Courage Shells to Plenn T. to get your Ultra Shroom.
Plenn T. Trouble: Order me an item!
Reward: Ultra Shroom
Head to the item shop in Rogueport. Talk to the shopkeeper. He'll tell you that you need to get him five Courage Shells. You can get them in any way. Remember: You CAN get them from the shop in Petalburg if need to for 5 Coins each. Give all five Courage Shells to Plenn T. to get your Ultra Shroom.
Available After Chapter 2
TROUBLE #12
Pine T. Jr. Trouble: Help my daddy!
Reward: Silver Card
Head to the entrance of the Pit of 100 Trials under Rogueport. Talk to the Toad there. Reach the 18th floor (at least, I encountered him there) and talk to him. Reach the 20th floor (or, since I don't know if floor is random, the next floor with a multiple of 10 (20, 30, etc.)) and exit. You can alternately just keep going. Remember, you can exit at the [multiple of 10]-th floor, or keep going, just be sure to exit alive. Get out and talk Pine T. Jr. to get a Silver Card.
Pine T. Jr. Trouble: Help my daddy!
Reward: Silver Card
Head to the entrance of the Pit of 100 Trials under Rogueport. Talk to the Toad there. Reach the 18th floor (at least, I encountered him there) and talk to him. Reach the 20th floor (or, since I don't know if floor is random, the next floor with a multiple of 10 (20, 30, etc.)) and exit. You can alternately just keep going. Remember, you can exit at the [multiple of 10]-th floor, or keep going, just be sure to exit alive. Get out and talk Pine T. Jr. to get a Silver Card.
Available After Chapter 3
TROUBLE #15
Bub-ulber Trouble: The food I want
Reward: Dried Banquet (x1 at time, access to more told later)
Head to Petalburg's entrance area (with the shop, inn, etc.) and talk to the flower bulb across the creek. Go to Rogueport and grab some Cake Mix and cook it (trust me, it saves time) and then to Glitzville to buy two Hot Dogs (again, to save time). Head to Bub-ulber and hand him a Hot Dog. He'll want another, so give him your second one. He then wants some Mousse Cake (the result of cooking Cake Mix) so hand him the Mousse Cake. He'll give you a Dried Banquet. You can get more of these by giving him Hot Dogs.
Bub-ulber Trouble: The food I want
Reward: Dried Banquet (x1 at time, access to more told later)
Head to Petalburg's entrance area (with the shop, inn, etc.) and talk to the flower bulb across the creek. Go to Rogueport and grab some Cake Mix and cook it (trust me, it saves time) and then to Glitzville to buy two Hot Dogs (again, to save time). Head to Bub-ulber and hand him a Hot Dog. He'll want another, so give him your second one. He then wants some Mousse Cake (the result of cooking Cake Mix) so hand him the Mousse Cake. He'll give you a Dried Banquet. You can get more of these by giving him Hot Dogs.
Available After Chapter 4
TROUBLE #18
Zess T. Trouble: Seeking legendary book!
Reward: Honey Shroom, ability to cook with two items
Head to Zess T.'s house and talk to her. She wants you to find a book by some chef in Creepy Steeple. Normally, you should already have it. If not, here is an exceprt from the walkthrough of this FAQ on how to get it: "The haunted tower, Creepy Steeple, truly lives up to its name. Heal and save. Approach the gate and see if it's unlocked. *shakes gate* Nope, guess not. Find the hole to the right of the gate, then use Tube Mode to get underneath it. From this side, approach the gate again to unlock it, then enter Creepy Steeple. You can go several directions here, but I suggest doing them as I put them in this FAQ. Start by putting Mario into Tube Mode, then rolling into a hole upwards of the entrance. In this room, there is an Ice Smash badge, a Cookbook, a Shine Sprite, and a Star Piece (behind the couch). There's nothing else left, so leave this room." A bit lengthy, but I had to make sure you got everything in that room. Take the book to Zess T. and talk to her. She'll cook up a Honey Shroom and tell you that she can now cook with two items!
Zess T. Trouble: Seeking legendary book!
Reward: Honey Shroom, ability to cook with two items
Head to Zess T.'s house and talk to her. She wants you to find a book by some chef in Creepy Steeple. Normally, you should already have it. If not, here is an exceprt from the walkthrough of this FAQ on how to get it: "The haunted tower, Creepy Steeple, truly lives up to its name. Heal and save. Approach the gate and see if it's unlocked. *shakes gate* Nope, guess not. Find the hole to the right of the gate, then use Tube Mode to get underneath it. From this side, approach the gate again to unlock it, then enter Creepy Steeple. You can go several directions here, but I suggest doing them as I put them in this FAQ. Start by putting Mario into Tube Mode, then rolling into a hole upwards of the entrance. In this room, there is an Ice Smash badge, a Cookbook, a Shine Sprite, and a Star Piece (behind the couch). There's nothing else left, so leave this room." A bit lengthy, but I had to make sure you got everything in that room. Take the book to Zess T. and talk to her. She'll cook up a Honey Shroom and tell you that she can now cook with two items!
Available After Chapter 5
TROUBLE #21
Frankie Trouble: Important thing!
Reward: Gold Card
Go to western Rogueport and talk to the Pianta in the flower patch (Frankie). He'll tell you that he lost his wedding ring. Head to eastern Rogueport and use Yoshi's Flutter Jump to go over the gap that you used during the interlude between Chapters 4 and 5. Grab the ring and return to Frankie. He'll give you the Gold Card as a reward.
Frankie Trouble: Important thing!
Reward: Gold Card
Go to western Rogueport and talk to the Pianta in the flower patch (Frankie). He'll tell you that he lost his wedding ring. Head to eastern Rogueport and use Yoshi's Flutter Jump to go over the gap that you used during the interlude between Chapters 4 and 5. Grab the ring and return to Frankie. He'll give you the Gold Card as a reward.
Available After Chapter 6
TROUBLE #24
Businessman Trouble: Security code
Reward: Hot Sauce (x1, then access to more)
Head to Glitzville and talk to the blue mouse with the briefcase. Listen to him, then tell him this code: 2625 This opens his briefcase, allowing you to get a free Hot Sauce, and to buy some more from him.
Businessman Trouble: Security code
Reward: Hot Sauce (x1, then access to more)
Head to Glitzville and talk to the blue mouse with the briefcase. Listen to him, then tell him this code: 2625 This opens his briefcase, allowing you to get a free Hot Sauce, and to buy some more from him.
Available After Chapter 7
TROUBLE #27
Toadia Trouble: I wanna meet Luigi!
Reward: Choco Cake
First, you need to obtain the L Emblem from Poshley Sanctum. It wasn't hard, but here is an excerpt from my walkthrough to tell you how to get it: "OH NO! Doopliss and the Shadow Sirens have beaten you to the Crystal Star. Before you have a chance to give chase, the trio teleports/runs away. And, just as you may be about to find a hacking device to get it back, Pennington asks what's happening. He then says the Crystal Star was a fake! He keeps the real one in a hidden area, but will let you find it yourself. Spring Jump to one of the bars above you. Shimmy to the right until you reach the ledge and press B to let go. Go to the front of the room and stand on the star tile. Spring Jump and, since you cannot shimmy left, shimmy right and drop on the next ledge. Repeat this then go to the front and use the Plane Panel. Go to the ledge on the other side of the room by using it. Repeat the Spring Jump process until you come across a ! block. Hit it to move one of the curtains out of the way, revealing a pipe! Use it and enter the Poshley Sanctum in the background to go into... Poshley Sanctum 2? It isn't the same, entirely anyways, as it is filled with Dark Boos and has some items of interest, such as the L Emblem. If you want to defeat the Dark Boos, do so and try to get onto the left ledges. Using the Spring Jump process from the previous room, get onto the second-highest ledge for a Shine Sprite. The highest has the L Emblem (it changes your clothes into Luigi's....)..." After grabbing the L Emblem, equip it and talk to the Toad in front of the fountain in front of Poshley Sanctum. After a mildly hilarious scene, you get a Choco Cake, your reward.
Toadia Trouble: I wanna meet Luigi!
Reward: Choco Cake
First, you need to obtain the L Emblem from Poshley Sanctum. It wasn't hard, but here is an excerpt from my walkthrough to tell you how to get it: "OH NO! Doopliss and the Shadow Sirens have beaten you to the Crystal Star. Before you have a chance to give chase, the trio teleports/runs away. And, just as you may be about to find a hacking device to get it back, Pennington asks what's happening. He then says the Crystal Star was a fake! He keeps the real one in a hidden area, but will let you find it yourself. Spring Jump to one of the bars above you. Shimmy to the right until you reach the ledge and press B to let go. Go to the front of the room and stand on the star tile. Spring Jump and, since you cannot shimmy left, shimmy right and drop on the next ledge. Repeat this then go to the front and use the Plane Panel. Go to the ledge on the other side of the room by using it. Repeat the Spring Jump process until you come across a ! block. Hit it to move one of the curtains out of the way, revealing a pipe! Use it and enter the Poshley Sanctum in the background to go into... Poshley Sanctum 2? It isn't the same, entirely anyways, as it is filled with Dark Boos and has some items of interest, such as the L Emblem. If you want to defeat the Dark Boos, do so and try to get onto the left ledges. Using the Spring Jump process from the previous room, get onto the second-highest ledge for a Shine Sprite. The highest has the L Emblem (it changes your clothes into Luigi's....)..." After grabbing the L Emblem, equip it and talk to the Toad in front of the fountain in front of Poshley Sanctum. After a mildly hilarious scene, you get a Choco Cake, your reward.
After beating the Shadow Queen (Chapter 8 and therefore, the game)
TROUBLE #30
Swob Trouble: Erase that graffiti!
Reward: Snow Bunny
Swob wants some graffiti on the 50th floor of the Pit of 100 Trials erased. Go there (see the below section for a guide) and look at the white markings on the left wall. Use Bobbery to blow up near it, erasing the graffiti. Go to Fahr Outpost whenever you decide to exit and talk to the Bom-omb next to the miniature cannon. You'll get your reward: a Snow Bunny.
Swob Trouble: Erase that graffiti!
Reward: Snow Bunny
Swob wants some graffiti on the 50th floor of the Pit of 100 Trials erased. Go there (see the below section for a guide) and look at the white markings on the left wall. Use Bobbery to blow up near it, erasing the graffiti. Go to Fahr Outpost whenever you decide to exit and talk to the Bom-omb next to the miniature cannon. You'll get your reward: a Snow Bunny.
Pit of 100 Trials
The Pit of 100 Trials in under Rogueport, near where the Thousand-Year Door is. You need to beat Chapter 1 to access it. Go to the area with the Thousand-Year Door. Nearby is a grate; slip through it and use the springboard. Use the Plane Panel and fly to the other side, and go through the doorway. In here is a sign that tells you the lowest level you've gotten to in the Pit, the number of Star Pieces you have, and your record number of Power Bounces. There is another sign near the pipe that is the entracne to the Pit detailing some things, such as the fact the First Attack and Bump Attack badges WILL NOT WORK. Therefore, swap their BP for something else useful.
There are some things to mention:
There are some things to mention:
Floors 1 to 9
ENEMIES: Gloomba, Spinia, Spania, Dull Bones, Fuzzy
These enemies are rather weak, being able to be beaten even after Chapter 1: this is because you have encountered these during that time (except the Gloomba). Gloombas are simply stronger Goombas. Therefore, simple jumping or hammering attacks will be sufficient.
Floor 10
ENEMIES: None
On every tenth floor is an item for you to grab. Usually, these items are badges and get better on the way down. Here is also a potential place for Charlieton to appear, and the already available pipe leads to the entrance of the Pit of 100 Trials. The chest here contains a Sleepy Stomp badge.
Floors 11 to 19
ENEMIES: Paragloomba, Pokey, Cleft, Dark Puff, Pider
These enemies are, again, similar to past enemies. A good strategy to work into now is to have Mario focus on the aerial enemies while his partner focuses on those on the ground.
Floor 20
ENEMIES: None
Again, there is another chest here. It contains Fire Drive.
Floors 21 to 29
ENEMIES: Spiked Gloomba, Bandit, Lakitu, Bob-omb, Boo
Again, similar enemies. These enemies are beginning to get more HP, which means you should be using more FP. Sweet Feast is recommended to restore stats, so use Stylish moves as much as possible. Remember, Bom-ombs' instant-kill is fire-elemental moves!
Floor 30
ENEMIES: None
This floor contains a chest with the ever-useful Zap Tap badge.
Floors 31 to 39
ENEMIES: Dark Koopa, Flower Fuzzy, Shady Koopa, Hyper Cleft, Parabuzzy
Zap Tap is good to use here. Most of these enemies are vulnerable to flipping, so using Quake Hammer will do that for you. Then just jump on the flipped over enemy.
Floor 40
ENEMIES: None
This room contains a Pity Flower badge, a useful badge for this dungeon.
Floors 41 to 49
ENEMIES: Dark Paratroopa, Bulky Bob-omb, Poison Pokey, Lava Bubble, Spiked Parabuzzy
Some enemies here can induce various status effects, so equip Feeling Fine, if you haven't already. There are also spiked and fire enemies here, so equip Spike Shield and Ice Power. The Spiked Parabuzzy is the main target for the jumping (with Spike Shield!), so use it to flip it, as well as the Dark Paratroopa. The Lava Bubble takes extra damage due to Ice Power, and use piercing moves on the Bulky Bom-omb.
Floor 50
ENEMIES: None
This room's chest contains the most useful item in the whole game - the Strange Sack. It let's you carry TWENTY items!
Floors 51 to 59
ENEMIES: Badge Bandit, Ice Puff, Moon Cleft, Dark Boo, Red Chomp
The enemies here have high HP, defense, and/or are just annoying. The Badge Bandit will actually steal your badges. The Ice Puff can freeze you, but takes more damage from fire. The Moon Cleft is virtually invincible, but piercing moves will work. The Dark Boo isn't a problem. The Red Chomp has rather low HP, so use a piercing move.
Floor 60
ENEMIES: None
In the chest is a Double Dip badge.
Floors 61 to 69
ENEMIES: Dark Lakitu, Dark Wizzerd, Dark Craw, Dry Bones, Frost Pirahna
The enemies here focus on high Attack. Either deal the damage hard and fast, or use a lot of Defense-raising badges. The Special Supernova will finish most of these enemies, as will Art Attack and Showstopper. Remember, Dark Wizzerds can mess with statuses, Frost Piranhas can freeze you, and Dark Lakitus can summon more enemies.
Floor 70
ENEMIES: None
The chest here contains a Double Dip P.
Floors 71 to 79
ENEMIES: Wizzerd, Dark Koopatrol, Phantom Ember, Swoopula, Chain Chomp
Around now, you should be gaining actual Star Points, not the pity point at the end of battle. Wizzerds still like to mess with stars. You fought a Dark Koopatrol in Chapter 3; this can't be much harder. Phantom Embers can burn you and multiply if hit with fire. Swoopulas drain HP, and Chain Chomps have high HP and Defense. Use Specials, ESPECIALLY when near a level up!
Floor 80
ENEMIES: None
This chest contains the Bump Attack badge, which will kill any weak enemy you come into contact with in the field - except here! >_<
Floors 81 to 89
ENEMIES: Spunia, Dark Bristle, Arantula, Pirahna Plant
These enemies focus on Defense and HP. Using piercing attacks will be very helpful. Have Feeling Fine and Defense-raisers, as the Piranha Plants can poison you AND have high Attack, and the Arantulas have high attack and HP. Remember, Dark Bristles must be killed through a Special, item, or long-range attack like Quake Hammer or Hammer Throw.
Floor 90
ENEMIES: None
This room contains a Lucky Day badge. It is a very good idea to use it, if you have the BP.
Floors 91 to 99
ENEMIES: Elite Wizzerd, Poison Puff, Bob-ulk, Swampire, Amazy Dayzee
Truly the elite. All of these are new, except the Amazy Dayzee, which you maybe only encountered once. All of these are very strong. Your best bet is to constantly use Showstopper with groups of three or more. Yoshi's Gulp is a massive benefit to you, as well as Power Bounce. Remember, Amazy Dayzees are VERY strong, having 20 Attack, so, if you encounter one, IMMEDIATELY KILL IT! Even now, you can reap lots of Star Points from them, and the other enemies here.
Floor 100
ENEMIES: Bonetail
The true final boss, Bonetail, guards the amazing treasure of the Pit of 100 Trials - the Return Postage badge, which deals back half the damage dealt to direct-attackers! Standing in your way is truly the toughest boss - good luck!
ENEMIES: Gloomba, Spinia, Spania, Dull Bones, Fuzzy
These enemies are rather weak, being able to be beaten even after Chapter 1: this is because you have encountered these during that time (except the Gloomba). Gloombas are simply stronger Goombas. Therefore, simple jumping or hammering attacks will be sufficient.
Floor 10
ENEMIES: None
On every tenth floor is an item for you to grab. Usually, these items are badges and get better on the way down. Here is also a potential place for Charlieton to appear, and the already available pipe leads to the entrance of the Pit of 100 Trials. The chest here contains a Sleepy Stomp badge.
Floors 11 to 19
ENEMIES: Paragloomba, Pokey, Cleft, Dark Puff, Pider
These enemies are, again, similar to past enemies. A good strategy to work into now is to have Mario focus on the aerial enemies while his partner focuses on those on the ground.
Floor 20
ENEMIES: None
Again, there is another chest here. It contains Fire Drive.
Floors 21 to 29
ENEMIES: Spiked Gloomba, Bandit, Lakitu, Bob-omb, Boo
Again, similar enemies. These enemies are beginning to get more HP, which means you should be using more FP. Sweet Feast is recommended to restore stats, so use Stylish moves as much as possible. Remember, Bom-ombs' instant-kill is fire-elemental moves!
Floor 30
ENEMIES: None
This floor contains a chest with the ever-useful Zap Tap badge.
Floors 31 to 39
ENEMIES: Dark Koopa, Flower Fuzzy, Shady Koopa, Hyper Cleft, Parabuzzy
Zap Tap is good to use here. Most of these enemies are vulnerable to flipping, so using Quake Hammer will do that for you. Then just jump on the flipped over enemy.
Floor 40
ENEMIES: None
This room contains a Pity Flower badge, a useful badge for this dungeon.
Floors 41 to 49
ENEMIES: Dark Paratroopa, Bulky Bob-omb, Poison Pokey, Lava Bubble, Spiked Parabuzzy
Some enemies here can induce various status effects, so equip Feeling Fine, if you haven't already. There are also spiked and fire enemies here, so equip Spike Shield and Ice Power. The Spiked Parabuzzy is the main target for the jumping (with Spike Shield!), so use it to flip it, as well as the Dark Paratroopa. The Lava Bubble takes extra damage due to Ice Power, and use piercing moves on the Bulky Bom-omb.
Floor 50
ENEMIES: None
This room's chest contains the most useful item in the whole game - the Strange Sack. It let's you carry TWENTY items!
Floors 51 to 59
ENEMIES: Badge Bandit, Ice Puff, Moon Cleft, Dark Boo, Red Chomp
The enemies here have high HP, defense, and/or are just annoying. The Badge Bandit will actually steal your badges. The Ice Puff can freeze you, but takes more damage from fire. The Moon Cleft is virtually invincible, but piercing moves will work. The Dark Boo isn't a problem. The Red Chomp has rather low HP, so use a piercing move.
Floor 60
ENEMIES: None
In the chest is a Double Dip badge.
Floors 61 to 69
ENEMIES: Dark Lakitu, Dark Wizzerd, Dark Craw, Dry Bones, Frost Pirahna
The enemies here focus on high Attack. Either deal the damage hard and fast, or use a lot of Defense-raising badges. The Special Supernova will finish most of these enemies, as will Art Attack and Showstopper. Remember, Dark Wizzerds can mess with statuses, Frost Piranhas can freeze you, and Dark Lakitus can summon more enemies.
Floor 70
ENEMIES: None
The chest here contains a Double Dip P.
Floors 71 to 79
ENEMIES: Wizzerd, Dark Koopatrol, Phantom Ember, Swoopula, Chain Chomp
Around now, you should be gaining actual Star Points, not the pity point at the end of battle. Wizzerds still like to mess with stars. You fought a Dark Koopatrol in Chapter 3; this can't be much harder. Phantom Embers can burn you and multiply if hit with fire. Swoopulas drain HP, and Chain Chomps have high HP and Defense. Use Specials, ESPECIALLY when near a level up!
Floor 80
ENEMIES: None
This chest contains the Bump Attack badge, which will kill any weak enemy you come into contact with in the field - except here! >_<
Floors 81 to 89
ENEMIES: Spunia, Dark Bristle, Arantula, Pirahna Plant
These enemies focus on Defense and HP. Using piercing attacks will be very helpful. Have Feeling Fine and Defense-raisers, as the Piranha Plants can poison you AND have high Attack, and the Arantulas have high attack and HP. Remember, Dark Bristles must be killed through a Special, item, or long-range attack like Quake Hammer or Hammer Throw.
Floor 90
ENEMIES: None
This room contains a Lucky Day badge. It is a very good idea to use it, if you have the BP.
Floors 91 to 99
ENEMIES: Elite Wizzerd, Poison Puff, Bob-ulk, Swampire, Amazy Dayzee
Truly the elite. All of these are new, except the Amazy Dayzee, which you maybe only encountered once. All of these are very strong. Your best bet is to constantly use Showstopper with groups of three or more. Yoshi's Gulp is a massive benefit to you, as well as Power Bounce. Remember, Amazy Dayzees are VERY strong, having 20 Attack, so, if you encounter one, IMMEDIATELY KILL IT! Even now, you can reap lots of Star Points from them, and the other enemies here.
Floor 100
ENEMIES: Bonetail
The true final boss, Bonetail, guards the amazing treasure of the Pit of 100 Trials - the Return Postage badge, which deals back half the damage dealt to direct-attackers! Standing in your way is truly the toughest boss - good luck!
BOSS: Bonetail
Max HP : 200
Attack : 8
Defense: 2
There are a few ways to tackle this boss, so I'll cover some strategies I made up. Here they are: REPEATED ATTACKING (needs Quick Change for full effect): On the first turn of the battle, have Mario use Power Lift, then have Goombella use Rally Wink each turn. Mario should either use Power Bounce or Piercing Blow. When the duo loses the powered-up status, repeat Power Lift. Whenever Bonetail Charges up, switch to Vivian and use Veil to hide the pair. WHENEVER you need to heal, use Sweet Feast. Using Soft Stomp may help out, too. MINI-BONETAIL, BEEFY MARIO: Yoshi or Mario can be the one to use the attack that reduces Defense (Mini-Egg and Soft Stomp, respectively). Mario is also to use Shrink Stomp. This reduces Attack and Defense by two, each. Using Power Lift before these moves make it even better. Charging increases it even MORE, and using items such as Power Punch can make each Attack of Mario, without Attack-raisers, go to ten more (approximately) than normal! That is about 13 more damage with Mario's Attack-raisers. Once you've managed to construct this situation, have Mario continuously use Power Bounce, while Yoshi (or the partner that ended up being boosted) attack using their most powerful attack during this time. The effects will end, eventually, but you'll have dealt enough damage to easily finish this guy off. Remember, in any strategy, don't worry about dying until you've gone to about 10 ~ 15 HP, at which point you should use Sweet Feast. If you have Life Shrooms, there is no need to worry about GAME OVERs too much, but be wary of them anyways. After defeating Bonetail, open the chest to recieve the Return Postage badge, and then exit the Pit of 100 Trials through the pipe.
Max HP : 200
Attack : 8
Defense: 2
There are a few ways to tackle this boss, so I'll cover some strategies I made up. Here they are: REPEATED ATTACKING (needs Quick Change for full effect): On the first turn of the battle, have Mario use Power Lift, then have Goombella use Rally Wink each turn. Mario should either use Power Bounce or Piercing Blow. When the duo loses the powered-up status, repeat Power Lift. Whenever Bonetail Charges up, switch to Vivian and use Veil to hide the pair. WHENEVER you need to heal, use Sweet Feast. Using Soft Stomp may help out, too. MINI-BONETAIL, BEEFY MARIO: Yoshi or Mario can be the one to use the attack that reduces Defense (Mini-Egg and Soft Stomp, respectively). Mario is also to use Shrink Stomp. This reduces Attack and Defense by two, each. Using Power Lift before these moves make it even better. Charging increases it even MORE, and using items such as Power Punch can make each Attack of Mario, without Attack-raisers, go to ten more (approximately) than normal! That is about 13 more damage with Mario's Attack-raisers. Once you've managed to construct this situation, have Mario continuously use Power Bounce, while Yoshi (or the partner that ended up being boosted) attack using their most powerful attack during this time. The effects will end, eventually, but you'll have dealt enough damage to easily finish this guy off. Remember, in any strategy, don't worry about dying until you've gone to about 10 ~ 15 HP, at which point you should use Sweet Feast. If you have Life Shrooms, there is no need to worry about GAME OVERs too much, but be wary of them anyways. After defeating Bonetail, open the chest to recieve the Return Postage badge, and then exit the Pit of 100 Trials through the pipe.
Shine Sprite Locations
Star Piece Locations
“My name is Dazzle! And I collect Star Pieces! The more I collect, the happier I am!” --Dazzle
Dazzle is a Star Piece collector who lives in Rogueport Sewers in the game Paper Mario: The Thousand-Year Door. He can be found near the pillar outside of Merluvlee's building. Dazzle will trade rare Badges to acquire Star Pieces, with which he is obsessed; there even appear to be Star Pieces hanging from his hat. Dazzle fulfills the same role as Merlow, the young Shaman from Shooting Star Summit in Paper Mario.
Dazzle is a Star Piece collector who lives in Rogueport Sewers in the game Paper Mario: The Thousand-Year Door. He can be found near the pillar outside of Merluvlee's building. Dazzle will trade rare Badges to acquire Star Pieces, with which he is obsessed; there even appear to be Star Pieces hanging from his hat. Dazzle fulfills the same role as Merlow, the young Shaman from Shooting Star Summit in Paper Mario.
Badge Documentation
Zess T.'s Recipes
Firstly, I will mention this: I WILL NOT list every recipe for every item. I shall only list one to three of the most easily accessible recipes - no more. Second, some of these recipes require two items. To be able to cook with two items, go to Creepy Steeple and get the Cookbook (slip through a hole in the first room). Complete Zess T.'s Trouble afterwards and give the book to her. She will learn how to cook with two items. She can still use just one, though! Finally, some of these recipes will not appear in the journal. Why? I don't know. These recipes are just simple items that can bought anywhere, such as Mushrooms and Earth Quakes. These recipes will still be listed. Now that that's over with, let's get down to it!
Boo's Sheet
Point Swap + Repel Cape Choco Cake Cake Mix + Inky Sauce Mousse Cake + Inky Sauce Coco Candy Cake Mix + Coconut Coconut Dried Banquet + Coconut Bomb Coconut Bomb Coconut + Fire Flower Couple's Cake Snow Bunny + Spicy Soup Courage Meal Zess Special + Courage Shell Zess Dinner + Courage Shell Zess Deluxe + Courage Shell Courage Shell Point Swap + Mr. Softener Dried Shroom Mushroom + Mr. Softener Super Shroom + Mr. Softener Earth Quake Point Swap + Thunder Bolt Egg Bomb Mystic Egg + Fire Flower Electro Pop Cake Mix + Volt Shroom Fire Flower Point Swap + Ice Storm Fire Pop Cake Mix + Fire Flower Cake Mix + Hot Sauce Fresh Juice Honey Syrup Gradual Syrup Keel Mango Fried Egg Mystic Egg Fruit Parfait Honey Syrup + Keel Mango Honey Syrup + Peachy Peach Keel Magno + Peachy Peach Gold Bar Point Swap + Gold Bar x3 Healthy Salad Turtley Leaf + Horsetai Heartful Cake Cake Mix + Ruin Powder Peachy Peach + Ruin Powder Honey Candy Cake Mix + Honey Syrup Honey Shroom Honey Syrup + Mushroom |
Honey Super
Honey Syrup + Super Shroom Honey Syrup Point Swap + Mushroom Point Swap + Gradual Syrup Honey Ultra Honey Syrup + Ultra Shroom Ice Storm Point Swap + Fire Flower Icicle Pop Honey Syrup + Ice Storm Ink Pasta Inky Sauce + Fresh Pasta Inky Sauce + Spaghetti Inky Sauce Hot Sauce + Fresh Juice Hot Sauce + Tasty Tonic Hot Sauce + Koopa Te Jammin' Jelly Point Swap + Ultra Shroom Jelly Candy Cake Mix + Jammin' Jelly Jelly Shroom Mushroom + Jammin' Jelly Jelly Super Super Shroom + Jammin' Jelly Jelly Ultra Ultra Shroom + Jammin' Jelly Koopa Bun Keel Mango + Turtley Leaf Koopa Tea Turtley Leaf Koopasta Fresh Pasta + Turtley Leaf Spaghetti + Turtley Lea Love Pudding Mystic Egg + Mango Delight Mango Delight Keel Mango + Cake Mix Maple Shroom Maple Syrup + Mushroom Maple Super Maple Syrup + Super Shroom Maple Syrup Point Swap + Super Shroom Maple Ultra Maple Syrup + Ultra Shroom Meteor Meal Shooting Star + Shroom Fry Shooting Star + Shroom Roast Shooting Star + Shroom Steak Mini Mr. Mini Point Swap + Power Punch |
Mousse Cake
Cake Mix Mr. Softener Point Swap + Courage Shell Mushroom Dried Shroom + Power Punch Dried Shroom + Point Swap Honey Syrup + Point Swap Omelette Meal Mystic Egg + Mushroom Mystic Egg + Super Shroom Mystic Egg + Horsetail Peach Tart Cake Mix + Peachy Peach Poison Shroom Point Swap + Slow Shroom Inky Sauce + Slow Shroom Power Punch Point Swap + Mini Mr. Mini (random item) Point Swap + Mystery Repel Cape Point Swap + Boo's Sheet Ruin Powder Point Swap + Spite Pouch Shooting Star Point Swap + Thunder Rage Shroom Broth Turtley Leaf + Slow Shroom Golden Leaf + Slow Shroom Turtley Leaf + Poison Shroom Shroom Cake Mushroom + Cake Mix Super Shroom + Cake Mix Shroom Crepe Ultra Shroom + Cake Mix Shroom Fry Dried Shroom Mushroom Super Shroom Shroom Roast Slow Shroom Life Shroom Mushroom + Fire Flower Shroom Steak Ultra Shroom Mushroom + Life Shroom Life Shroom + Turtley Leaf Sleepy Sheep Point Swap + Tasty Tonic Slow Shroom Gradual Syrup + Slow Shroom Snow Bunny Golden Leaf + Ice Storm |
Space Food
Dried Banquet + Mistake Dried Banquet + Mushroom Dried Banquet + Cake Mix Spaghetti Fresh Pasta Spicy Pasta Fresh Pasta + Hot Sauce Spaghetti + Hot Sauce Spicy Soup Fire Flower Dried Banquet Snow Bunny Spite Pouch Point Swap + Ruin Powder Super Shroom Point Swap + Maple Syrup Point Swap + Volt Shroom Tasty Tonic Coconut Hot Sauce Point Swap + Sleepy Sheep Thunder Bolt Point Swap + Earth Quake Thunder Rage Dried Banquet + Volt Shroom Point Swap + Shooting Sta Trial Stew Couple's Cake + Posion Shroom Ultra Shroom Point Swap + Jammin' Jelly Volt Shroom Mushroom + Thunder Bolt Super Shroom + Thunder Bolt Mushroom + Thunder Rage Zess Cookie Maple Syrup + Cake Mix Gradual Syrup + Cake Mix Mystic Egg + Cake Mix Zess Deluxe Ultra Shroom + Fresh Pasta Healthy Salad + Shroom Steak Zess Dinner Mushroom + Horsetail Mushroom + Keel Mango Super Shroom + Horsetail Zess Dynamite Egg Bomb + Coconut Bomb Zess Frappe Maple Syrup + Ice Storm Jammin' Jelly + Ice Storm Zess Special Whacka Bump Dried Shroom + Fresh Pasta Mushroom + Fresh Pasta Zess Tea Golden Leaf Maple Syrup + Jammin' Jelly |
Shop Documentation
Lovely Howz of Badges
Location: Rogueport Square Attack FX P - 100 Coins - Changes attack sounds. Close Call - 100 Coins - Get hit less with <5 HP Close Call P - 100 Coins - Get hit less with <5 HP Damage Dodge - 150 Coins - Take 1 less dmg. w/Guards Damage Dodge P - 150 Coins - Take 1 less dmg. w/Guards. Fire Drive - 100 Coins - Deal dmg. to ground foes. First Attack - 100 Coins - KO's weak enemies in field FP Drain - 100 Coins - —1 Attack, gain FP per hit Happy Flower - 150 Coins - Slowly regain FP in battle Head Rattle - 100 Coins - May confuse target. Ice Smash - 75 Coins - May freeze target. Last Stand - 50 Coins - Take 1/2 dmg. in Danger. Last Stand P - 50 Coins - Take 1/2 dmg. in Danger. Piercing Blow - 75 Coins - Pierce defense and do dmg. Power Jump - 50 Coins - Deal extra jump damage. Power Rush - 50 Coins - Deal more dmg. with <5 HP Power Rush P - 50 Coins - Deal more dmg. with <5 HP Pretty Lucky P - 150 Coins - Raises evasion for partner Simplifier - 50 Coins - Easy A. Commands, less SP Shrink Stomp - 75 Coins - May reduce tatget's Attack Sleepy Stomp - 75 Coins - May make an enemy sleepy Soft Stomp - 75 Coins - May lower target's defense Super Appeal - 50 Coins - Extra SP when appealing Super Appeal P - 50 Coins - Extra SP when appealing Unsimplifier - 50 Coins - Hard A. Commands, more SP. |
Charlieton
Location: Rogueport Square Attack FX P - 120 Coins - Changes the sound of attacks Boo's Sheet | 24 Coins - Temporal invincibility Double Pain - 36 Coins - Makes Mario take double damage Dried Shroom - 2 Coins - Heals 1 HP Earth Quake - 18 Coins - Damages all ground-based enemies Hammerman - 180 Coins - Hammer power +1, Jumping ability lost Jammin' Jelly - 120 Coins - Heals 50 FP Jumpman - 180 Coins - Jumping power +1, Hammer ability lost Mega Rush - 60 Coins - Ups Mario's attack by 5 when in Peril Repel Cape - 18 Coins - Temporarily increases evasion Shooting Star - 36 Coins - Damages all enemies Slow Go - 12 Coins - Slows Mario down in the field Stop Watch - 24 Coins - May stop enemies from having turns Timing Tutor - 120 Coins - Shows the timing for Stylish moves with a "!" Ultra Shroom - 120 Coins - Heals 50 FP W Emblem - 360 Coins - Makes Mario's clothes yellow, like Wario's. Westside Goods Location: Western Rogueport Dizzy Dial - 12 Coins - May make enemies dizzy Dried Shroom - 2 Coins - Heals 1 HP Life Shroom - 50 Coins - Heals 10 HP upon KO or upon immediate usage Super Shroom - 20 Coins - Heals 10 HP Thunder Bolt - 10 Coins - Zaps a single enemy Volt Shroom - 10 Coins - Electries you (direct-attackers will take damage) |
Dazzle's Star Piece Exchange
Location: Rogueport Sewers Attack FX Y - 1 Star Piece - Changes the sound of Mario's attacks Chill Out - 2 Star Pieces - Never succumb to First Strikes Flower Finder - 6 Star Pieces - Find more flowers after a battle Flower Saver - 10 Star Pieces - Spend one less FP for attacks. (Mario) Flower Saver P - 10 Star Pieces - Spend one less FP for attacks. (Partner) Happy Flower - 4 Star Pieces - Slowly recover FP in battles Happy Heart - 4 Star Pieces - Slowly recover HP in battles. (Mario) Happy Heart P - 4 Star Pieces - Slowly recover HP in battles. (Partner) Heart Finder - 6 Star Pieces - Find more hearts after a battle Item Hog - 5 Star Pieces - Find more items after a battle Peekaboo - 7 Star Pieces - Always see enemy HP Power Plus - 15 Star Pieces - Increase Mario jump/hammer power by one Power Plus P - 15 Star Pieces - Increases the partner's power by one. Pretty Lucky - 3 Star Pieces - May make enemy attacks miss. (Mario) Quick Change - 8 Star Pieces - Change partners without wasting a turn. |
Underground Shop
Location: Rogueport Sewers Gold Bar - 110 Coins - ????? Gold Bar x3 - 350 Coins - ????? Gradual Syrup - 15 Coins - Slowly recover FP Jammin' Jelly - 200 Coins - Heals 50 FP Slow Shroom - 15 Coins - Slowly recover HP Ultra Shroom - 200 Coins - Heals 50 HP Niff T.'s Shop Location: Petalburg Courage Shell - 5 Coins - Increases Defense Fire Flower - 8 Coins - Deals three HP (Fire) damage to all enemies Honey Syrup - 5 Coins - Heals 5 FP Mr. Softener - 8 Coins - Reduces the defense of an enemy Mushroom - 4 Coins - Heals 5 HP POW Block - 5 Coins - Deals damage to all enemies on the ground |
Pungent's Shop
Location: The Great Boggly Tree Honey Syrup - 5 Coins - Heals 5 FP HP Drain - 10 Coins - Drains HP from an enemy Ice Storm - 15 Coins - Damages and may freeze all enemies Mini Mr. Mini - 8 Coins - Reduces an enemy's Attack for three turns Mushroom - 5 Coins - Heals 5 HP Mystery - 3 Coins - (random item's effect) Souvenir Shop Location: Glitzville Earth Quake - 15 Coins - Damages all ground-based enemies Point Swap - 5 Coins - Swaps FP with HP. May not exceed either maximum Power Punch - 15 Coins - Boosts Power by 3 for three turns Repel Cape - 15 Coins - Increases the ability to evade attacks Super Shroom - 15 Coins - Heals 10 HP Thunder Bolt - 12 Coins - Damages one enemy Northwinds Mart Location: Fahr Outpost Ice Storm - 6 Coins - May freeze all enemies Maple Syrup - 20 Coins - Heals 10 FP Ruin Powder - 15 Coins - May confuse all enemies Shooting Star - 30 Coins - Damages all enemies Stopwatch - 12 Coins - May temporarily stop all enemies for 3 turns Super Shroom - 15 Coins - Heals 10 HP Hot Dog Stand Location: Glitzville Hot Dog - 10 Coins - Heals 5 HP and 5 FP. |
Twilight Shop
Location: Twilight Town Life Shroom - 40 Coins - Heals 10 HP upon KO or upon immediate usage Maple Syrup - 20 Coins - Heals 10 FP Spite Pouch - 10 Coins - Deals half-dmg. to all direct-attackers for a bit Stop Watch - 30 Coins - May stop all enemies Super Shroom - 15 Coins - Heals 10 HP Thunder Rage - 20 Coins - Deals 5 damage to all enemies Keelhaul Galleria Location: Keelhaul Key Fire Flower - 5 Coins - Deals 3 Fire damage to all enemies Fright Mask - 2 Coins - May scare some or all enemies out of battle Honey Syrup - 3 Coins - Heals 5 FP Ice Storm - 15 Coins - Deal 3 damage to all enemies. May freeze them Sleepy Sheep - 10 Coins - May make all enemies go to sleep Super Shroom - 12 Coins - Heals 10 HP Sales Stall Location: The Excess Express, Dining Car Boo's Sheet - 20 Coins - Makes you temporarily invincible Maple Syrup - 15 Coins - Heals 10 FP Mystery - 3 Coins - Random item's effect Super Shroom - 15 Coins - Heals 10 HP Tasty Tonic - 3 Coins - Heals all negative status effects Thunder Rage - 15 Coins - Deals 5 damage to all enemies Souvenir Stand Location: Poshley Heights Fresh Pasta - 50 Coins - It does heal, but, even if cooked, it is useless all around. Do not even bother with it |