These small statues shift into autopilot and attack prey. Shoot them in the eyes with an arrow to silence them, then destroy them by hacking their crystal backs.
Armos Knight
Habitat: Tower of the Gods Vulnerability: Bombs
These auto-homing statues were created to deter intruders. To destroy them, you must toss bombs into their gaping mouths.
Boko Baba
Habitat: Forbidden Woods Spoils: Boko Baba Seeds
These creatures that mimic Baba Buds attempt to swallow anything that comes near. Defeat them by stunning them with a jump attack and then cutting their stems.
Bokoblin
Habitat: Forsaken Fortress Spoils: Joy Pendants
These little imps wield sharp machetes and Boko sticks when attacking. If they have no weapon, they'll attempt to fight hand-to-hand.
Red Bubble & Blue Bubble
Habitat: Tower of the Gods Stronger Form: Blue Bubble
The cursed blue flames of the Blue Bubble steal the power away from all of your attacks. Bubbles can be easily blown away by the Deku Leaf.
ChuChu
Habitat: Varied Spoils: Chu Jelly
There are ChuChus of many different colors, all with their own distinct characteristics. In general, they are most susceptible to projectile weapons.
These creatures use their long hands to grab their victims, which they then yank into another room. They occasionally grab nearby vases and throw them.
Gyorg
Habitat: The Great Sea Weakness: Projectiles
These so-called ocean killing machines are plentiful in the Great Sea. You should attack them with arrows or bombs before they're able to knock you into the sea.
Kargaroc
Habitat: Dragon Roost Spoils: Golden Feathers
These fierce and dangerous opponents often carry Bokoblins and Moblins into battle. You can use your Grappling Hook to steal their Golden Feathers.
Keese and Fire Keese
Habitat: Dragon Roost Cavern Least Favorite Thing: Projectiles
These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.
Magtail
Habitat: Dragon Roost Cavern Weakness: Water
These creatures are covered in a hard exoskeleton that not even the searing heat of lava can penetrate. Their eyes are their only weakness. Magtails can be picked up and carried around when they've rolled into a defensive position.
Miniblin
Habitat: Forsaken Fortress Talent: Herd movements
These little beasts are quick and agile. They scurry along walls and gather in great numbers. You should deal with them individually so they don't surround you.
Morth
Habitat: Forbidden Woods Least Favorite Thing: Deku Leaves
These creatures attack in groups and cling to the bodies of their prey. A spin attack is the best way to shake them off. They're light and vulnerable to Deku Leaf blasts.
Octorok
Habitat: The Forest Haven, Great Sea Winner of the Perfect Attendance Award
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
Peahat
Habitat: Forbidden Woods Talent: Rotating
These strange creatures use their propeller-like wings to float in midair. They can be easily knocked out of the sky with either projectiles or a Deku Leaf.
Poe
Habitat: Earth Temple Best Attack: Possession
These ghostly creatures have no physical form, so physical attacks pass right
through them. Shining light on them with the Mirror Shield makes them take form.
These creatures attack spontaneously and attempt to steal Rupees. The ones that carry bombs around are apparently known as Bombchus.
ReDead
Habitat: Earth Temple Least Favorite Thing: Mirror Shield
These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.
Seahat
Habitat: The Great Sea Weakness: Projectiles
These tremendous flying fish can be found only on the Great Sea. They tend to ram ships to knock their prey into the sea, so it is best to attack them from a distance.